Archive for September, 2005

     Remember last November when I proposed a superbowl commercial treatment? Somebody has made essentially the exact commercial I was envisioning. Michael spotted it here — anyone have any idea where it originated?

     At the beginning of 2005, I resolved to spend much of my free time figuring out how to run a tiny indie label by actually doing it. In the past eight months or so, I’ve learned:

  • …the nuts and bolts

     A few years ago I got way into arcade game restoration. Let me tell you, it really wooed the ladies. One of the most interesting aspects of that diversion into nerdery was the insight into the commercial end of the…

     The work of Jason Shiga first came to my attention in 2003, when he won an Eisner award for “Talent most deserving of wider recognition.” A few months later, I read a write-up on his then-current interactive comic book, ‘Hello…

The Short Version:

     I wrote an application for OS X 10.3+ that rips the audio from DVD’s to your iTunes / iPod. I use it to listen to commentary tracks – it could concievably be used as a language-learning tool…

     I’ve recently come across references to two video games that interacted with the player in a pretty unique way. I’ve never experienced either of these first hand, but I’m intrigued, and curious if other such examples exist.

     The first example…

Scene: A few years ago, driving on I-96 towards Detroit.

     Motorcycle comes screaming up behind me on the left. Swerves into my lane, cutting me off in ridiculously-close, Hollywood-novelty style. Is that enough? No, that is not enough. Said

     A Link to Tristan Perich’s forthcoming ‘One Bit Music‘ project made the rounds of the nerdy music blogs last week. If you mouse over the image below, you can see my assumptions as to the basic breakdown…

     This isn’t a life-changing application or anything, but I was pretty thrilled to discover RetroPlayer – an OS X gramophone emulator. Launch the program and you get a top-down view of a gramophone, sans record. Drag any audio…